Archive for March, 2008

”Star Trek: Unity” Makes The Move To Full CGI Animation!

March 28, 2008

Matt Boardman, the project’s Head of Graphics and lead animator, announced today that “Star Trek: Unity” has moved from using machinima as the animation technique to be used in the creation of the animated series to full CG animation.

Director’s Commentary for “Disunity” is Now Available

March 13, 2008

Well, I finally sat down to record a director’s commentary for our first episode “Disunity”, which is now being made available as part of the Star Trek: Unity podcast. And with any director’s commentary, you’ll get to hear what were my thoughts and what I wanted to accomplish in how I directed this episode. [...]